{
"name": "Agnieszka Maniara",
"role": "Human-Centered Systems Design",
"background": "Information Architecture, Process Design, Art Direction",
"focus": [
"Complex Systems",
"Human Factors",
"Accessibility"
],
"approach": "complexity -> structure -> understanding",
"tools": ["Adobe CC","Figma"],
"technical": ["Process Modeling", "Functional Architecture", "Python"]
"output": "systems people can actually understand"
}
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System Models / Process Designer
Designing clear structures for complex systems, services, and communication.
System Thinking + Service Design + Flow Design
I analyze how people, data, communication, and interfaces interact inside a system — then redesign the structure to make decisions, flows, and user behavior more coherent.
Complexity → Structure → Understanding
Systems and Design
Designing systems that reduce complexity, align decisions, and create coherence across products and teams.
UX Strategy & Cognitive Design


decision-making, flow regulation, complexity reduction




Cognitive Systems for High-Processing Users
high cognitive load, emotional feedback loops, decision fatigue
structure, hierarchy, systemic visual logic, spatial coherence
Art Direction for Complex Products
I design information structures, processes, and communication systems that help people understand complex products and services.
Focused on reducing friction between users, teams, and information.
Design Framework
{
"approach": {
"title": "Process Design Framework",
"process": [
"Decode Complexity",
"Design Structure",
"Improve Understanding"
],
"definition": "Designing systems that transform complexity into structure and understanding."
}
}
NeuroDecode™
Cognitive UX system for high-processing minds
Fear Study
Emotional UX Framework
Halina™
Predictive Passenger Flow & Accessibility Intelligence
Still Alive
Emergency Behaviour Protocol
e-Health Centre
Designing Clarity for Regulated Systems
Adaptive Boundary System
Risk-controlled outdoor exploration
Behind the Projects
Systems architecture, process models, decision frameworks, and system diagrams that shaped the final solutions.
Designing systems that remain usable under real human constraints.








